Archive for 24 February 2011


Fable III ‘Traitor’s Keep’ DLC Announced, Main Game Coming To PC In…

Ok, so Understone may have been terribly underwhelming, but Lionhead are trying again with some fresh DLC for Fable III called ‘Traitor’s Keep.’
The news comes from Major Nelson, who also reveals that the PC version of the main game will finally be available from 17 May in the US.

By Paul Younger | 24 Feb 2011 | Comments Off

Orcs Must Die! Revealed By Robot Entertainment

Robot Entertainment seem to have gone to the same game-naming design class as Demiurge (makers of ‘Shoot Many Robots,’) and are eager to inform us that Orcs Must Die!

By Paul Younger | 24 Feb 2011 | Comments Off

Doctor Who: Worlds In Time MMO Announced

Like anybody else, when I think of Doctor Who I think of free to play MMOs.

By Paul Younger | 24 Feb 2011 | Comments Off

The Elder Scrolls: Skyrim ‘Gameplay’ Trailer

Dragons – they get everywhere don’t they? Bethesda seem to concur, and have stuck one in their debut stuff-actually-happens-in-this-one trailer.

By Paul Younger | 24 Feb 2011 | Comments Off

RIFT Attracts 1 Million Accounts

Today TRION’s head-start for their new MMO RIFT kicked off and at the press event in London today they revealed that 1 million RIFT accounts have been created which is great news for TRION.

By Paul Younger | 24 Feb 2011 | Comments Off

Cities In Motion Review

Nobody should ever trust me with a public transport system.
Within a few short years I’d managed to leave 1920s Berlin with a half-finished metro line, some extremely irate commuters and a fleet of buses that may as well refurbish themselves as themed restaurants since they never really travelled anywhere.

By Paul Younger | 24 Feb 2011 | Comments Off

SpaceChem Review

It says something about my family that when they ask what I’ve been playing lately, I can respond with “I’ve been playing a game involving chemical engineering” and (unlike my family – Ed.) they will wait for further details before writing it off as dry, dull and boring.

By Paul Younger | 24 Feb 2011 | Comments Off

Operation Flashpoint: Red River Preview

In addition to the following preview, we sat down with Red River’s Principal Game Designer, Tim Browne, to get the low-down on the behind-the-scenes creation of the game.

By Paul Younger | 24 Feb 2011 | Comments Off