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Fallout: New Vegas, Developer Diary #2 – The Tech

23 Sep 2010 by Paul Younger
In this second developer diary, the Obsidian team are chatting a little bit about the various new guns that players can expect to find in New Vegas, as well as their approach to sound design. "Many more" guns have been added since Fallout 3, including a (slowly) recharging laser blaster that will not require any ammo and a machine gun that launches grenades at people. So whatever flavour of destruction you prefer, it should be there to discover. In-keeping with this ballistics theme, the video goes on to explain how the gunfire sounds have been tweaked to take environment into account. The footage concludes with a sadly all-too-brief look at the music for the game, which surely could have done with a whole video to itself. Click below to watch. [video=1675]

In this second developer diary, the Obsidian team are chatting a little bit about the various new guns that players can expect to find in New Vegas, as well as their approach to sound design.
“Many more” guns have been added since Fallout 3, including a (slowly) recharging laser blaster that will not require any ammo and a machine gun that launches grenades at people. So whatever flavour of destruction you prefer, it should be there to discover.
In-keeping with this ballistics theme, the video goes on to explain how the gunfire sounds have been tweaked to take environment into account. The footage concludes with a sadly all-too-brief look at the music for the game, which surely could have done with a whole video to itself.
Click below to watch.

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