Archive for June 2010
THQ Teases Some "Jaw Dropping Talent"
Speaking with IndustryGamers, THQ’s “core games” vice president Danny Bilson has suggested that the publisher is soon to announce the acquisition of “some jaw-dropping talent.”
“The marketers are driven by the creatives in our shop.
Randy Smith Tired Of "Wizards And Bionic-Warriors"
Talking with RockPaperShotgun, former Looking Glass Studios designer and 2009 IGF-winner Randy Smith has expressed some disappointment in the inability of “immersive sims” (such as Deus Ex or Fallout 3) to evolve much beyond their current state.
Final Fantasy XIV System Requirements
Square Enix has revealed the system requirements for the beta of Final Fantasy XIV.
Blizzard Prepared For Free-To-Play WOW
Blizzard has revealed the company could launch World of Warcraft as a free-to-play title in the future.
Molyneux Confirms Fable III To Be Episodic
Lionhead boss Peter Molyneux has revealed Fable III will be launched as episodes on Xbox LIVE.
Scrapped Tax Relief Could Cost UK Sony And Activision
Activision boss has told the Financial Times that the government’s decision to scrap tax relief for UK developers could mean Activision would look elsewhere to start projects and studios.
Commander: Conquest Of The Americas Preview
After getting the chance to play Nitro Games’ Commander: Conquest of the Americas (henceforth known as C:CotA,) the comparison which quickly sets sail for the centre of the mind is Sid Meier’s Colonization.
Medal of Honor Tier 1 Ops Video Interviews
A couple of new videos have been released by EA which focus on the mysterious Tier 1 Ops, the special forces that the new Medal of Honor is based on.
2K: XCOM "Doesn’t Look Anything Like X-Com"
In another curious PR move involving 2K’s “re-imagining” of X-Com, creative director Jonathan Pelling has told VG247 “You said that it [XCOM] doesn’t look anything like [X-Com].
Activision Blizzard Joins TIGA
TIGA has announced that industry giant Activision Blizzard has joined TIGA, the UK’s videogame trade association that has been lobbying hard for industry tax relief here in the UK.
Take-Two: Bioshock 2 "Profitable" But "Not Hugely Successful"
Speaking to VentureBeat, CEO of Take-Two Ben Feder has noted that although Bioshock 2 was “profitable” for the publisher, he considers it “ultimately successful, but not hugely successful.”
Accurate sales data is always difficult to find in these cases, but back in June 2009 Take-Two’s Strauss Zelnick suggested that the original Bioshock had sold (at that time) around three million copies.
Virtual Reality Trialed As Treatment For Agoraphobia
Dr Eric Malbos, of Australia’s Macquarie University, has been studying the effectiveness of using virtual reality (VR) exposure therapy on patients who suffer from Agoraphobia (defined as “the fear of being in places or situations from which escape might be difficult or embarrassing.”)
“The goal here is to demonstrate the clinical efficiency of VR exposure therapy: does it really treat these patients and alleviate them from their phobias?