Archive for June 2009
AoC Director On Poor Game Launch
Game Director of Age of Conan, Craig Morrison, has spoken about the poor performance of the game after the launch, what Funcom did wrong and how they are resolving the issues.
Sean Cooper Interview On Syndicate
Sean Cooper talks to IncGamers’ Peter Parrish about rumours of a new Syndicate.
WAR Independence Day Celebrations
Mythic has announced a number of Independence Day benefits for US players of Warhammer Online.
Mass Effect 2 Insanity Difficulty Explained
A post on the official Mass Effect forums has explained both the likelihood of how Insanity difficulty will be handled in the sequel, but also the reasons behind it being locked in the original game.Christina Norman, lead system designer, posted on the forums to respond to a question regarding difficulty levels being “arbitrarily” locked, as the first game required you to run through it several times to unlock the highest difficulty.
Lost Planet 2 Demo Sometime Soon?
We may see a Lost Planet 2 demo before too long.Jun Takeuchi, the producer of the alien-blasting third-person shooter, told Famitsu “I think we might be able to offer [the demo] in a little bit,” according to Kotaku.
SWTOR Comic-Con Schedule
BioWare has revealed its schedule for the Comic-Con event in San Diego next month.
The Realities Of BioWare/Mythic Merger
Details have appeared on the reality of what the Mythic/Bioware merger means for both companies.Last week’s merger of the two companies, just as Mark Jacobs left Mythic, took many by surprise.
Hitman 2 Film Ties Into Game
The second Hitman film will contain elements from the forthcoming Hitman 5 game.As previously reported, Kyle Ward is writing the film sequel, but news from Variety indicates that the film will contain story elements from the fifth game.The description Variety give of the film is that “the movie […] catches title character, Agent 47, at a low point.
UK All Formats Chart
Probably not much of a surprise, but you’ll find that Fight Night Round 4 has found itself at the top of this weeks charts, with Transformers: Revenge of the Fallen coming in at number six.
StarCraft II Developers Talk
IncGamers were invited to Blizzard’s multiplayer sneak peek event the third week of June, and besides checking out all the new details of the game, we also had time to talk with the people behind the game, namely VP of game design Rob Pardo, StarCraft II lead producer Chris Sigaty and lead designer, Dustin Browder.
Official StarCraft II Tech Trees
The three official tech trees for StarCraft II have now been revealed by Blizzard.
StarCraft II On Consoles: Zero Chance
In an interview with IncGamers, Rob Pardo, VP of game design at Blizzard revealed StarCraft II has no chance of ending up on consoles.
No LAN In StarCraft II Confirmed
StarCraft II will not have a local area networking (LAN) game mode.
31 New StarCraft Screenshots And Artwork
With the Blizzard multiplayer sneak peek press event, we have received ten screenshots and 21 pieces of building and unit artwork.
New StarCraft II Gameplay Video
A compilation of six new StarCraft 2 gameplay clips from Blizzard’s June 2009 press event in Irvine is now out.
Aliens RPG Officially Canned
SEGA and Obsidian’s Aliens RPG has been officially canned.Rumours about the status of the title have been floating around for months, since the online CV of a designer contained the line “Designer for canceled third-person action RPG (Xbox 360, PS3, & PC).”Official confirmation has now appeared via the Obsidian forums, with a post from an administrator reading “Unfortunately, it is true that we are no longer working on the game, and we wanted to finally announce that to everyone who has been following its development.”Obsidian is currently known to be working on Alpha Protocol and Fallout: New Vegas.
New Everquest & Everquest 2 Expansions
SOE are currently celebrating ten years of Everquest and this weekend’s Fanfaire brings news of two new expansions.EverQuest: Underfoot for the original Everquest and EverQuest II: Sentinel’s Fate are the two new expansions due from SOE.
Sean Cooper On Syndicate
Talking to IncGamers’ Peter Parrish, creator of videogame icon Syndicate, Sean Cooper, reveals the secrets behind the success of the franchise and why he feels it’s unlikely to see it again.