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AoC Director On Poor Game Launch

29 Jun 2009 by Paul Younger
Game Director of Age of Conan, Craig Morrison, has spoken about the poor performance of the game after the launch, what Funcom did wrong and how they are resolving the issues.

While speaking in an interview with IncGamers, Morrison explained that there were a number of factors that contributed to AoC's failure to retain subscribers after the game's launch last year, although two main topics spring to mind;

“Of course there were issues with the games content and performance at launch. I think performance we have resolved virtually all the significant issues” Morrison continued, “It’s pretty similar on the game-play side, many of the issues players flagged up immediately after launch have already been resolved, and are continuing to get focus in our game updates.”

After a year of these updates including the latest one, Gangs of Tarantia, AoC's launch problems look to be well behind Funcom, but can it shake off the stigma?

“It’s only natural we still get those kinds of negative opinions thrown around, in such cases it does take time to turn around the ‘word of mouth’ on the games performance.” He continued, “I think that is starting to turn now, but we have to keep improving things to have a chance at getting people to try it again.”

Look out for our full interview with Craig Morrison tomorrow.

Game Director of Age of Conan, Craig Morrison, has spoken about the poor performance of the game after the launch, what Funcom did wrong and how they are resolving the issues.

While speaking in an interview with IncGamers, Morrison explained that there were a number of factors that contributed to AoC’s failure to retain subscribers after the game’s launch last year, although two main topics spring to mind;

“Of course there were issues with the games content and performance at launch. I think performance we have resolved virtually all the significant issues” Morrison continued, “It’s pretty similar on the game-play side, many of the issues players flagged up immediately after launch have already been resolved, and are continuing to get focus in our game updates.”

After a year of these updates including the latest one, Gangs of Tarantia, AoC’s launch problems look to be well behind Funcom, but can it shake off the stigma?

“It’s only natural we still get those kinds of negative opinions thrown around, in such cases it does take time to turn around the ‘word of mouth’ on the games performance.” He continued, “I think that is starting to turn now, but we have to keep improving things to have a chance at getting people to try it again.”

Look out for our full interview with Craig Morrison tomorrow.

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