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Archive for 29 June 2009


Dreamkiller Announced

Aspyr Media and Mindsgare Studios have announced a new FPS for the PC and 360 called Dreamkiller.Dreamkiller is being touted as a “fast, frantic and mega-bloodbath first-person shooter” that will “take gamers inside the dark and twisted nightmares of tortured souls possessed by unknown forces”.Gamers will take on the role of Alice Drake, a psychologist who has the ability to enter the minds of her patients and battle their inner-most demons haunting their dreams.

By Paul Younger | 29 Jun 2009 | Comments Off

Change Your Faction in WoW Incoming

Blizzard is to launch a new service that will enable World of Warcraft players to switch sides from Alliance to Horde.If there was one service we didn’t think Blizzard would implement, it was the ability to change your faction.

By Paul Younger | 29 Jun 2009 | Comments Off

AoC: “Hindsight Is An Amazing Thing”

Craig Morrison, game director on Age of Conan, has spoken to IncGamers about the new game mechanics that were introduced in last week’s update, and explained why the game wasn’t shipped this way.

By Paul Younger | 29 Jun 2009 | Comments Off

AoC 360 Version “Still Being Worked On”

The Xbox 360 version of Age of Conan is still being developed despite delays, the game director revealed earlier.

By Paul Younger | 29 Jun 2009 | Comments Off

AoC Director On Poor Game Launch

Game Director of Age of Conan, Craig Morrison, has spoken about the poor performance of the game after the launch, what Funcom did wrong and how they are resolving the issues.

By Paul Younger | 29 Jun 2009 | Comments Off

Sean Cooper Interview On Syndicate

Sean Cooper talks to IncGamers’ Peter Parrish about rumours of a new Syndicate.

By Paul Younger | 29 Jun 2009 | Comments Off

WAR Independence Day Celebrations

Mythic has announced a number of Independence Day benefits for US players of Warhammer Online.

By Paul Younger | 29 Jun 2009 | Comments Off

Mass Effect 2 Insanity Difficulty Explained

A post on the official Mass Effect forums has explained both the likelihood of how Insanity difficulty will be handled in the sequel, but also the reasons behind it being locked in the original game.Christina Norman, lead system designer, posted on the forums to respond to a question regarding difficulty levels being “arbitrarily” locked, as the first game required you to run through it several times to unlock the highest difficulty.

By Paul Younger | 29 Jun 2009 | Comments Off

Lost Planet 2 Demo Sometime Soon?

We may see a Lost Planet 2 demo before too long.Jun Takeuchi, the producer of the alien-blasting third-person shooter, told Famitsu “I think we might be able to offer [the demo] in a little bit,” according to Kotaku.

By Paul Younger | 29 Jun 2009 | Comments Off

SWTOR Comic-Con Schedule

BioWare has revealed its schedule for the Comic-Con event in San Diego next month.

By Paul Younger | 29 Jun 2009 | Comments Off

The Realities Of BioWare/Mythic Merger

Details have appeared on the reality of what the Mythic/Bioware merger means for both companies.Last week’s merger of the two companies, just as Mark Jacobs left Mythic, took many by surprise.

By Paul Younger | 29 Jun 2009 | Comments Off

Hitman 2 Film Ties Into Game

The second Hitman film will contain elements from the forthcoming Hitman 5 game.As previously reported, Kyle Ward is writing the film sequel, but news from Variety indicates that the film will contain story elements from the fifth game.The description Variety give of the film is that “the movie [...] catches title character, Agent 47, at a low point.

By Paul Younger | 29 Jun 2009 | Comments Off

UK All Formats Chart

Probably not much of a surprise, but you’ll find that Fight Night Round 4 has found itself at the top of this weeks charts, with Transformers: Revenge of the Fallen coming in at number six.

By Paul Younger | 29 Jun 2009 | Comments Off

StarCraft II Developers Talk

IncGamers were invited to Blizzard’s multiplayer sneak peek event the third week of June, and besides checking out all the new details of the game, we also had time to talk with the people behind the game, namely VP of game design Rob Pardo, StarCraft II lead producer Chris Sigaty and lead designer, Dustin Browder.

By Paul Younger | 29 Jun 2009 | Comments Off

Official StarCraft II Tech Trees

The three official tech trees for StarCraft II have now been revealed by Blizzard.

By Paul Younger | 29 Jun 2009 | Comments Off

StarCraft II On Consoles: Zero Chance

In an interview with IncGamers, Rob Pardo, VP of game design at Blizzard revealed StarCraft II has no chance of ending up on consoles.

By Paul Younger | 29 Jun 2009 | Comments Off

No LAN In StarCraft II Confirmed

StarCraft II will not have a local area networking (LAN) game mode.

By Paul Younger | 29 Jun 2009 | Comments Off

31 New StarCraft Screenshots And Artwork

With the Blizzard multiplayer sneak peek press event, we have received ten screenshots and 21 pieces of building and unit artwork.

By Paul Younger | 29 Jun 2009 | Comments Off

New StarCraft II Gameplay Video

A compilation of six new StarCraft 2 gameplay clips from Blizzard’s June 2009 press event in Irvine is now out.

By Paul Younger | 29 Jun 2009 | Comments Off