Archive for 2008
Star Wars: The Old Republic
IncGamers caught up with Bioware’s James Ohlen, lead designer on LucasArts’ upcoming MMO Star Wars: The Old Republic.
Jumpgate Evolution Interview (P2)
OK, so let’s move on from time and space, I think we’ve covered as much of it as we possibly can!
Jumpgate Evolution Interview (P1)
The last time I spoke to Hermann Peterscheck I was in Birmingham at the Codemasters Connect event where hundreds of flight sticks (primarily Saitek) were hooked up to as many machines running a visually stunning space simulation game.
I’m stood atop a skyscraper in Chicago staring at one of the most enormous creatures I’ve ever seen.
Left 4 Dead
There’s an adage in screenwriting about how to create captivating tension for your characters: chase them up into a tree, and then throw stones at them.
SAS Secure Tomorrow
Whilst the console market is now teeming with first person shooters, the home of the tactical shooter has always been the PC.
Shaun White Snowboading
When you bring an extreme sports game to the table you have to remember the games that have come before it, games that have defined the genre. More often than not the bar is set high, by games like SSX or Skate, leaving new pretenders to the crown with a difficult job of making a mark in the genre.
LOTRO Mines Of Moria Part 2
Can you tell us about the new areas in the game?
Mirror’s Edge reflects developer DICE’s Scandinavian roots. Graphically it’s all clean lines, with washed-out colours and minimalist design; while aurally there’s an ethereal, Röyksoppian soundscape that gives way to thudding techno in the myriad of chase sequences that litter the game.
Remember the promo line for the classic sci-fi film, Alien? “In space no one can hear you scream.” It’s too bad your family members can’t say the same when you’re glued to your television playing Dead Space.
LOTRO: Mines of Moria
IncGamers caught up with Turbine’s Jeffrey Steefel as he prepares for the launch of the Mines of Moria expansion for Lord of the Rings Online.
Call of Duty: World at War
Treyarch doesn’t have it easy. The California-based developer’s track record is worse than Elton John’s back catalogue and, according to the vitriol flying around games forums, it is regarded by many as Infinity Ward’s dumber, slightly special cousin. Of course, it hasn’t done itself too many favours either.
FIFA Manager 09
Having nudged the critical swingometer towards FIFA 09 in the Pro Evolution Soccer vs FIFA wars, EA Sports now fancies its chances in the management arena.
Smackdown vs. Raw 2009
With regular circus performances on the wane, wrestling stepped in to take its place in modern consciousness. WWE SmackDown vs.
Have you ever stood there gawping at the fine detail and gracious strokes of a Monet at the British Museum, only for you to suddenly realise that the person you’re passing such eloquent comment to is in fact a random stranger?
Tom Clancy’s EndWar
Tom Clancy’s EndWar is a game the next generation console has been waiting for.
Gears of War 2
“Bigger, better and more badass” was the promise from Epic’s Cliff Bleszinski (or Dude Huge if you’re a fan of ludicrous monikers) when talking about Gears of War 2.
Red Alert 3
Red Alert 3 (RA3) is the latest game from EA LA that puts you back in the command seat for some destructive fun.
NBA Live 09
Since the NBA franchise is not exclusive, EA has had to compete against other publishers such as 2K Sports and Sony in the console world for the NBA basketball experience. 2K Sports has been a consistent leader in the space but EA is trying its hardest to dethrone the champ. We saw a big improvement with last year’s NBA Live 08. It wasn’t perfect but it finally became a worthy competitor to the NBA 2K series. This year EA dishes out some new features in its efforts to pull ahead of 2K Sports. Let’s see if they have succeeded or not.
X3: Terran Conflict
If you’ll forgive the cliché here: space is really big. It’s definitely bigger than, say, a potato.