Archive for September 2008
Review: Romance of the Three Kingdoms XI
If you like spending over three hours a night developing cities, building armies and ramming spears up arses then Romance of the Three Kingdoms XI is a ten star game.
It’s not easy to make a point-and-click that really gets you excited and makes you want to play it over and over, so there’s no hard feelings that this hasn’t happened here, but there’s been a good effort made and Nostradamus:The Last Prophecy comes out above average. My overall impression is that it’s another decent example of the genre but nothing special, which is no bad thing considering that finding that much can be a job sometimes. Still, to raise it out of mediocrity there are a few bits and pieces worth mentioning that may sway you to try it out.
S.T.A.L.K.E.R Clear Sky
Considering the troubled development period behind Shadow of Chernobyl, it was surprising to hear that Deep Silver planned to follow it up only one year after its release.
We all know S.T.A.L.K.E.R. and with the new game, Clear Sky, just around the corner from release, we managed to nab Oleg Yavorsky (Senior PR Manager GSC Game World) to talk to us about the game, how it’s progressed and how it fits into the game’s overall story. If you’ve not seen it, or are thinking of picking it up, why not read our review?