Archive for 2008


Best And Worst Games Of 2008

Instead of the same old “Top 10″ games of the year, we thought you, our more enlightened readership, would be more appreciative of what we thought were the best and worst games of this year.Our trusted reviewers have outlined the games they’ve enjoyed most this year, as well as the worst game of the year for them.

By Paul Younger | 31 Dec 2008 | Comments Off

MMO Weekly 23/12

My dear, dear fellow game geeks, allow me to congratulate you:  you’ve stumbled upon the most over-rated weekly article in all of game journalism.  Sure, MMO Weekly is getting rave reviews, and the literati of both the UK and the US are all aglow, singing its praises.  But is this weekly write-up worth all the accolades?  Most assuredly, the answer is no.  So, without further ado, let’s see what’s up in virtual space. 
In a mind-numbing attempt to manufacture additional tax revenue out of thin air, New York governor David Paterson has proposed taxing virtual goods.  The proposal specifically mentions music, video, and video games.  Although virtual property of all kinds (consider all those microtransactions that you’ve been making in an attempt to make your Maple Story character all “leet”) isn’t mentioned, it’s certainly implied.  Read it for yourself:
“Close Digital Property Taxation Loophole.

By Paul Younger | 23 Dec 2008 | Comments Off

Sonic Unleashed

A while ago, when Sonic Unleashed was first announced, I had a chat with a buddy at Sega.

By Paul Younger | 19 Dec 2008 | Comments Off

Richard Bartle Part 2

Recently Dr. RichardBartle; widely recognised for co-writing the first MMO, Multi-UserDungeon (MUD), has been criticised for his alleged negativity of allvideogames.  We decided to give Bartle a call, especially after ourvery own MMO Weekly reported his dissapointment in a WoW quest from the new expansion, inorder to respond to various claims.

By Paul Younger | 17 Dec 2008 | Comments Off

MMO Weekly 17/12

Hello, fellow gamers, and welcome to this week’s edition of MMO Weekly!

By Paul Younger | 17 Dec 2008 | Comments Off

Richard Bartle Part 1

Recently Dr. Richard Bartle; widely recognised for co-writing the first MMO, Multi-User Dungeon (MUD), has been criticised for his alleged negativity of all videogames.  We decided to give Bartle a call, especially after our very own MMO Weekly reported his dissapointment in a WoW quest from the new expansion, in order to respond to various claims.

By Paul Younger | 16 Dec 2008 | Comments Off

Prince of Persia

Naming the latest game in the series “The Prince of Persia” was a bold move by Ubisoft.

By Paul Younger | 11 Dec 2008 | Comments Off

MMO Weekly 9/12

Hello, my dearest fellow game-geeks, and welcome to this week’s edition of MMO Weekly!

By Paul Younger | 9 Dec 2008 | Comments Off

Nippon Line 08/12

Welcome back to the Nippon Line – mostly straight to the point, but a bit squiggly in the middle.

By Paul Younger | 8 Dec 2008 | Comments Off

Tommy Tallarico Part 2

The Video Games Live: Volume One album has already been released in the States and it’s now been picked up by EMI Classics.

By Paul Younger | 4 Dec 2008 | Comments Off

Fallout 3 (PC)

It’s release day for Bethesda Studio’s Oblivion. I pick up my collector’s edition (of course) grab a few bottles of any and every energy drink available, and head home to my dark gaming dungeon knowing full well I’ll be super-glued to my TV until my bladder dictates otherwise.

By Paul Younger | 4 Dec 2008 | Comments Off

Tommy Tallarico Part 1

IncGamers caught up with another industry legend this week, music composer and co-founder of Video Games Live, Tommy Tallarico.

By Paul Younger | 3 Dec 2008 | Comments Off

MMO Weekly 02/12/08

Hello, friends and neighbors, and welcome to your favorite summary of the hottest news in online gaming, MMO Weekly!

By Paul Younger | 2 Dec 2008 | Comments Off

Need For Speed Undercover

As it struggles to find elbow room in the crowded racing genre, Need For Speed: Undercover leaves behind the cleaned up race-focused world of last year’s Pro Street.

By Paul Younger | 1 Dec 2008 | Comments Off

November Wrap Up

“It was then I knew I’d had enough, burned my credit card for fuel”As expected, the economic crisis engulfing the world continued this month, and the games industry did not escape unscathed.

By Paul Younger | 28 Nov 2008 | 4

Star Wars: The Old Republic (Part 2)

In the second part of our interview, we discuss combat systems, story and lore as well as well as the feel the game will have with Bioware’s James Ohlen, lead designer on the highly anticipated MMO.

By Paul Younger | 28 Nov 2008 | Comments Off

Football Manager 2009

OK, I’ll be honest: I’ve been on a hiatus from Football Manager since the series stopped being called Championship Manager.

By Paul Younger | 28 Nov 2008 | Comments Off

A Vampyre Story

The much-delayed A Vampyre Story has arrived at an apt time.

By Paul Younger | 27 Nov 2008 | Comments Off

Jumpgate Evolution Interview (P3)

Earlier this week we spoke to Jumpgate Evolution lead producer, Hermann Peterscheck, about everything from classes to the original Jumpgate servers.

By Paul Younger | 27 Nov 2008 | Comments Off

World of Warcraft: Wrath of the Lich King

Four years after Blizzard launched its flagship MMO, and 11 million subscribers later, it’s time for more premium content.

By Paul Younger | 26 Nov 2008 | Comments Off

Star Wars: The Old Republic

IncGamers caught up with Bioware’s James Ohlen, lead designer on LucasArts’  upcoming MMO Star Wars: The Old Republic.

By Paul Younger | 26 Nov 2008 | Comments Off

Jumpgate Evolution Interview (P2)

OK, so let’s move on from time and space, I think we’ve covered as much of it as we possibly can!

By Paul Younger | 25 Nov 2008 | Comments Off

Jumpgate Evolution Interview (P1)

The last time I spoke to Hermann Peterscheck I was in Birmingham at the Codemasters Connect event where hundreds of flight sticks (primarily Saitek) were hooked up to as many machines running a visually stunning space simulation game.

By Paul Younger | 24 Nov 2008 | Comments Off

Resistance 2

I’m stood atop a skyscraper in Chicago staring at one of the most enormous creatures I’ve ever seen.

By Paul Younger | 21 Nov 2008 | Comments Off

Left 4 Dead

There’s an adage in screenwriting about how to create captivating tension for your characters: chase them up into a tree, and then throw stones at them.

By Paul Younger | 20 Nov 2008 | Comments Off

SAS Secure Tomorrow

Whilst the console market is now teeming with first person shooters, the home of the tactical shooter has always been the PC.

By Paul Younger | 20 Nov 2008 | Comments Off

Shaun White Snowboading

When you bring an extreme sports game to the table you have to remember the games that have come before it, games that have defined the genre.  More often than not the bar is set high, by games like SSX or Skate, leaving new pretenders to the crown with a difficult job of making a mark in the genre.

By Paul Younger | 19 Nov 2008 | Comments Off

LOTRO Mines Of Moria Part 2

Can you tell us about the new areas in the game?

By Paul Younger | 18 Nov 2008 | Comments Off

Mirror’s Edge

Mirror’s Edge reflects developer DICE’s Scandinavian roots. Graphically it’s all clean lines, with washed-out colours and minimalist design; while aurally there’s an ethereal, Röyksoppian soundscape that gives way to thudding techno in the myriad of chase sequences that litter the game.

By Paul Younger | 18 Nov 2008 | Comments Off

Dead Space

Remember the promo line for the classic sci-fi film, Alien? “In space no one can hear you scream.” It’s too bad your family members can’t say the same when you’re glued to your television playing Dead Space.

By Paul Younger | 17 Nov 2008 | Comments Off