Archive for 2008
Best And Worst Games Of 2008
Instead of the same old “Top 10″ games of the year, we thought you, our more enlightened readership, would be more appreciative of what we thought were the best and worst games of this year.Our trusted reviewers have outlined the games they’ve enjoyed most this year, as well as the worst game of the year for them.
MMO Weekly 23/12
My dear, dear fellow game geeks, allow me to congratulate you: you’ve stumbled upon the most over-rated weekly article in all of game journalism. Sure, MMO Weekly is getting rave reviews, and the literati of both the UK and the US are all aglow, singing its praises. But is this weekly write-up worth all the accolades? Most assuredly, the answer is no. So, without further ado, let’s see what’s up in virtual space.
In a mind-numbing attempt to manufacture additional tax revenue out of thin air, New York governor David Paterson has proposed taxing virtual goods. The proposal specifically mentions music, video, and video games. Although virtual property of all kinds (consider all those microtransactions that you’ve been making in an attempt to make your Maple Story character all “leet”) isn’t mentioned, it’s certainly implied. Read it for yourself:
“Close Digital Property Taxation Loophole.
A while ago, when Sonic Unleashed was first announced, I had a chat with a buddy at Sega.
Richard Bartle Part 2
Recently Dr. RichardBartle; widely recognised for co-writing the first MMO, Multi-UserDungeon (MUD), has been criticised for his alleged negativity of allvideogames. We decided to give Bartle a call, especially after ourvery own MMO Weekly reported his dissapointment in a WoW quest from the new expansion, inorder to respond to various claims.
MMO Weekly 17/12
Hello, fellow gamers, and welcome to this week’s edition of MMO Weekly!
Richard Bartle Part 1
Recently Dr. Richard Bartle; widely recognised for co-writing the first MMO, Multi-User Dungeon (MUD), has been criticised for his alleged negativity of all videogames. We decided to give Bartle a call, especially after our very own MMO Weekly reported his dissapointment in a WoW quest from the new expansion, in order to respond to various claims.
Prince of Persia
Naming the latest game in the series “The Prince of Persia” was a bold move by Ubisoft.
MMO Weekly 9/12
Hello, my dearest fellow game-geeks, and welcome to this week’s edition of MMO Weekly!
Nippon Line 08/12
Welcome back to the Nippon Line – mostly straight to the point, but a bit squiggly in the middle.
Tommy Tallarico Part 2
The Video Games Live: Volume One album has already been released in the States and it’s now been picked up by EMI Classics.
Fallout 3 (PC)
It’s release day for Bethesda Studio’s Oblivion. I pick up my collector’s edition (of course) grab a few bottles of any and every energy drink available, and head home to my dark gaming dungeon knowing full well I’ll be super-glued to my TV until my bladder dictates otherwise.
Tommy Tallarico Part 1
IncGamers caught up with another industry legend this week, music composer and co-founder of Video Games Live, Tommy Tallarico.
MMO Weekly 02/12/08
Hello, friends and neighbors, and welcome to your favorite summary of the hottest news in online gaming, MMO Weekly!
Need For Speed Undercover
As it struggles to find elbow room in the crowded racing genre, Need For Speed: Undercover leaves behind the cleaned up race-focused world of last year’s Pro Street.
Star Wars: The Old Republic (Part 2)
In the second part of our interview, we discuss combat systems, story and lore as well as well as the feel the game will have with Bioware’s James Ohlen, lead designer on the highly anticipated MMO.
Football Manager 2009
OK, I’ll be honest: I’ve been on a hiatus from Football Manager since the series stopped being called Championship Manager.
A Vampyre Story
The much-delayed A Vampyre Story has arrived at an apt time.
Jumpgate Evolution Interview (P3)
Earlier this week we spoke to Jumpgate Evolution lead producer, Hermann Peterscheck, about everything from classes to the original Jumpgate servers.
World of Warcraft: Wrath of the Lich King
Four years after Blizzard launched its flagship MMO, and 11 million subscribers later, it’s time for more premium content.
Star Wars: The Old Republic
IncGamers caught up with Bioware’s James Ohlen, lead designer on LucasArts’ upcoming MMO Star Wars: The Old Republic.
Jumpgate Evolution Interview (P2)
OK, so let’s move on from time and space, I think we’ve covered as much of it as we possibly can!
Jumpgate Evolution Interview (P1)
The last time I spoke to Hermann Peterscheck I was in Birmingham at the Codemasters Connect event where hundreds of flight sticks (primarily Saitek) were hooked up to as many machines running a visually stunning space simulation game.
I’m stood atop a skyscraper in Chicago staring at one of the most enormous creatures I’ve ever seen.
Left 4 Dead
There’s an adage in screenwriting about how to create captivating tension for your characters: chase them up into a tree, and then throw stones at them.
SAS Secure Tomorrow
Whilst the console market is now teeming with first person shooters, the home of the tactical shooter has always been the PC.
Shaun White Snowboading
When you bring an extreme sports game to the table you have to remember the games that have come before it, games that have defined the genre. More often than not the bar is set high, by games like SSX or Skate, leaving new pretenders to the crown with a difficult job of making a mark in the genre.
LOTRO Mines Of Moria Part 2
Can you tell us about the new areas in the game?
Mirror’s Edge reflects developer DICE’s Scandinavian roots. Graphically it’s all clean lines, with washed-out colours and minimalist design; while aurally there’s an ethereal, Röyksoppian soundscape that gives way to thudding techno in the myriad of chase sequences that litter the game.
Remember the promo line for the classic sci-fi film, Alien? “In space no one can hear you scream.” It’s too bad your family members can’t say the same when you’re glued to your television playing Dead Space.